TexturePacker-MonoGameLoader
1.1.0
dotnet add package TexturePacker-MonoGameLoader --version 1.1.0
NuGet\Install-Package TexturePacker-MonoGameLoader -Version 1.1.0
<PackageReference Include="TexturePacker-MonoGameLoader" Version="1.1.0" />
paket add TexturePacker-MonoGameLoader --version 1.1.0
#r "nuget: TexturePacker-MonoGameLoader, 1.1.0"
// Install TexturePacker-MonoGameLoader as a Cake Addin #addin nuget:?package=TexturePacker-MonoGameLoader&version=1.1.0 // Install TexturePacker-MonoGameLoader as a Cake Tool #tool nuget:?package=TexturePacker-MonoGameLoader&version=1.1.0
TexturePackerLoader
Using a sprite sheet (or texture atlas) increases your game's performance while also reducing the amount of memory.
This library includes a loader and sprite renderer to load animations and sprites from a sprite sheet created with TexturePacker. Its source code can be found on https://github.com/CodeAndWeb/TexturePacker-MonoGameLoader
A tutorial with full source code about how to create sprite sheets is available from https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-and-animations-with-monogame
The tutorial contains additional modules like an animation manager for simple playback of animated sprites.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
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net6.0
- MonoGame.Framework.DesktopGL (>= 3.8.1.303)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Update for MonoGame 3.8.1 and Visual Studio 2022