DazPaz.Cyclone 0.9.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package DazPaz.Cyclone --version 0.9.1                
NuGet\Install-Package DazPaz.Cyclone -Version 0.9.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DazPaz.Cyclone" Version="0.9.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DazPaz.Cyclone --version 0.9.1                
#r "nuget: DazPaz.Cyclone, 0.9.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DazPaz.Cyclone as a Cake Addin
#addin nuget:?package=DazPaz.Cyclone&version=0.9.1

// Install DazPaz.Cyclone as a Cake Tool
#tool nuget:?package=DazPaz.Cyclone&version=0.9.1                

Cyclone is a Game Physics Engine developed in C# that is based on the book "Game Physics Engine Development" by Ian Millington

Product Compatible and additional computed target framework versions.
.NET Framework net46 is compatible.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.9.3 1,518 1/31/2016
0.9.2 1,286 1/19/2016
0.9.1 1,338 1/13/2016

Just has the Vector3 class in it for now.