FShade.SpirV 5.5.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package FShade.SpirV --version 5.5.1                
NuGet\Install-Package FShade.SpirV -Version 5.5.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade.SpirV" Version="5.5.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FShade.SpirV --version 5.5.1                
#r "nuget: FShade.SpirV, 5.5.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FShade.SpirV as a Cake Addin
#addin nuget:?package=FShade.SpirV&version=5.5.1

// Install FShade.SpirV as a Cake Tool
#tool nuget:?package=FShade.SpirV&version=5.5.1                

F# embedded shaders

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on FShade.SpirV:

Package Downloads
FShade

F# embedded shaders

GitHub repositories

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Version Downloads Last updated
5.6.0 3,956 8/6/2024
5.6.0-prerelease0001 755 7/10/2024
5.5.4 580 3/11/2024
5.5.3 4,854 12/19/2023
5.5.2 967 8/16/2023
5.5.1 310 7/18/2023
5.5.0 3,881 7/5/2023
5.4.1 305 6/12/2023
5.4.0 5,947 5/30/2023
5.4.0-prerelease0004 1,572 5/2/2023
5.4.0-prerelease0003 714 4/6/2023
5.4.0-prerelease0002 233 3/14/2023
5.4.0-prerelease0001 607 12/19/2022
5.3.6 656 6/19/2023
5.3.5 294 6/19/2023
5.3.4 1,337 2/8/2023
5.3.3 14,764 11/14/2022
5.3.2 694 11/8/2022
5.3.1 847 10/31/2022
5.3.0 10,654 10/17/2022
5.3.0-prerelease0004 644 10/4/2022
5.3.0-prerelease0003 643 9/20/2022
5.3.0-prerelease0002 273 9/15/2022
5.3.0-prerelease0001 276 9/15/2022
5.2.17 1,348 10/19/2022
5.2.16 848 10/19/2022
5.2.15 758 10/19/2022
5.2.14 798 10/17/2022
5.2.13 818 10/17/2022
5.2.12 852 10/8/2022
5.2.11 797 10/8/2022
5.2.10 812 10/8/2022
5.2.9 67,678 5/2/2022
5.2.8 29,188 3/1/2022
5.2.7 1,192 1/30/2022
5.2.7-prerelease0001 381 1/30/2022
5.2.6 937 1/30/2022
5.2.5 969 1/13/2022
5.2.4 3,820 11/30/2021
5.2.3 1,294 11/29/2021
5.2.2 11,909 11/29/2021
5.2.1 802 7/15/2021
5.1.8 47,123 4/26/2021
5.1.7 7,230 3/8/2021
5.1.6 14,041 2/18/2021
5.1.5 813 2/10/2021
5.1.4 5,576 2/4/2021
5.1.3 19,466 10/15/2020
5.1.3-prerelease0004 1,762 11/19/2020
5.1.3-prerelease0003 6,661 10/22/2020
5.1.3-prerelease0002 3,074 10/15/2020
5.1.3-prerelease0001 1,917 10/13/2020
5.1.2 1,422 7/28/2020
5.1.1 32,210 7/28/2020
5.1.0 985 7/28/2020
5.0.4 20,911 6/13/2020
5.0.3 1,099 5/16/2020
5.0.2 1,179 4/6/2020
5.0.1 990 4/6/2020
5.0.0 32,849 3/9/2020
5.0.0-prerelease0006 585 3/5/2020
5.0.0-prerelease0005 8,174 2/21/2020
5.0.0-prerelease0004 8,692 1/18/2020
5.0.0-prerelease0003 545 1/18/2020
5.0.0-prerelease0002 615 1/16/2020
5.0.0-prerelease0001 521 1/14/2020
4.3.10-prerelease0001 778 11/26/2019
4.3.9 100,989 8/1/2019
4.3.8 7,756 7/25/2019
4.3.7 1,051 7/17/2019
4.3.6 64,065 4/18/2019
4.3.5 17,127 3/15/2019
4.3.4 46,042 2/7/2019
4.3.3 1,067 1/31/2019
4.3.2 1,094 1/28/2019
4.3.1 39,787 12/10/2018
4.3.0 1,139 12/10/2018
4.2.25 11,443 11/12/2018
4.2.24 1,279 10/30/2018
4.2.23 1,147 10/30/2018
4.2.22 1,253 10/1/2018
4.2.21 46,489 10/3/2018
4.1.21 5,922 10/3/2018
4.1.20 1,245 10/3/2018
4.1.19 4,939 8/31/2018
4.1.18 1,281 8/17/2018
4.1.17 1,298 8/2/2018
4.1.16 6,719 10/3/2018
4.1.14 1,342 7/19/2018
4.1.13 29,089 7/19/2018
4.1.12 1,292 7/18/2018
4.1.11 1,279 7/18/2018
4.1.10 11,778 7/17/2018
4.1.9 1,264 7/17/2018
4.1.8 9,268 7/17/2018
4.1.7 1,423 7/16/2018
4.1.6 1,431 7/16/2018
4.1.5 2,908 7/14/2018
4.1.4 1,345 7/13/2018
4.1.3 1,314 7/13/2018
4.1.2 1,319 7/13/2018
4.1.1 1,319 7/13/2018
4.1.0 1,362 7/12/2018
4.0.16 1,341 7/10/2018
4.0.15 1,413 7/10/2018
4.0.14 1,410 7/9/2018
4.0.13 1,329 7/9/2018
4.0.12 1,333 7/9/2018
4.0.11 1,405 7/7/2018
4.0.10 18,704 6/28/2018
4.0.9 1,208 10/3/2018
4.0.8 1,229 10/3/2018
4.0.7 1,225 10/3/2018
4.0.6 1,237 10/3/2018
4.0.5 1,285 10/3/2018
4.0.4 1,183 10/3/2018
4.0.3 1,223 10/3/2018
4.0.2 84,883 10/3/2018
4.0.1 1,208 10/3/2018
4.0.0 40,038 4/12/2018
3.4.4 9,762 10/3/2018
3.4.3 1,211 10/3/2018
3.4.2 28,190 10/3/2018
3.4.1 1,155 10/3/2018
3.4.0 1,182 10/3/2018
3.3.25 20,517 3/22/2018
3.3.24 8,917 10/3/2018
3.3.23 8,956 10/3/2018
3.3.22 9,006 10/3/2018
3.3.21 1,185 10/3/2018
3.3.20 14,602 10/3/2018
3.3.19 11,826 10/3/2018
3.3.18 1,231 10/3/2018
3.3.17 18,742 10/3/2018
3.3.16 1,225 10/3/2018
3.3.15 1,451 12/18/2017
3.3.14 1,210 10/3/2018
3.3.13 8,799 10/3/2018
3.3.12 1,294 10/3/2018
3.3.11 1,239 10/3/2018
3.3.10 1,267 10/3/2018
3.3.9 1,225 10/3/2018
3.3.7 5,634 10/3/2018
3.3.6 1,240 10/3/2018
3.3.5 3,562 11/18/2017
3.3.4 1,223 10/3/2018
3.3.3 1,238 10/3/2018
3.3.2 4,410 10/3/2018
3.3.1 1,202 10/3/2018
3.3.0 1,238 10/3/2018
3.2.13 1,284 10/3/2018
3.2.12 11,192 10/17/2017
3.2.11 15,295 10/7/2017
3.2.10 1,348 10/1/2017
3.2.9 1,222 10/3/2018
3.2.8 1,265 10/3/2018
3.2.7 1,317 9/22/2017
3.2.6 1,369 9/15/2017
3.2.5 27,080 9/5/2017
3.2.4 1,199 10/3/2018
3.2.3 1,183 10/3/2018
3.2.2 2,735 10/3/2018
3.2.1 14,303 10/3/2018
3.2.0 14,670 10/3/2018
3.1.6 5,849 10/3/2018
3.1.5 1,200 10/3/2018
3.1.4 1,192 10/3/2018
3.1.3 1,200 10/3/2018
3.1.2 1,399 4/12/2017
3.1.1 1,189 10/3/2018
3.1.0 13,685 3/29/2017
3.0.8 1,182 10/3/2018
3.0.7 9,865 10/3/2018
3.0.6 1,217 10/3/2018
3.0.5 2,512 10/3/2018
3.0.4 1,205 10/3/2018
3.0.3 1,191 10/3/2018
3.0.2 1,181 10/3/2018
3.0.1 1,219 10/3/2018
3.0.0 1,210 10/3/2018

Removed warning on field set for storage buffers
Added caching for raytracing shaders and effects
Made hashes of compute shaders more consistent
Added check for type redefinitions in module compiler
[Debugger] Fixed issue with single unit input shader functions
[Debugger] Disabled symbol and other miscellaneous file generation on build
[Debugger] Enable file watchers on demand due to inotify limit on Linux
[Debugger] Fixed backslash handling in paths
[Serializer] Include more type information in hashes to avoid conflicts when using shader debugger