Silk.NET.EGL.Extensions.NOK
1.2.0
Prefix Reserved
In 2.0 we made the decision to sunset our EGL bindings for now. We do intend to bring them back at a later date, but as of Silk.NET 2.0 they are unmaintained.
See the version list below for details.
dotnet add package Silk.NET.EGL.Extensions.NOK --version 1.2.0
NuGet\Install-Package Silk.NET.EGL.Extensions.NOK -Version 1.2.0
<PackageReference Include="Silk.NET.EGL.Extensions.NOK" Version="1.2.0" />
paket add Silk.NET.EGL.Extensions.NOK --version 1.2.0
#r "nuget: Silk.NET.EGL.Extensions.NOK, 1.2.0"
// Install Silk.NET.EGL.Extensions.NOK as a Cake Addin #addin nuget:?package=Silk.NET.EGL.Extensions.NOK&version=1.2.0 // Install Silk.NET.EGL.Extensions.NOK as a Cake Tool #tool nuget:?package=Silk.NET.EGL.Extensions.NOK&version=1.2.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.2.0)
- Silk.NET.EGL (>= 1.2.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
1.9.0 | 536 | 12/4/2020 | |
1.8.0 | 511 | 11/6/2020 | |
1.7.0 | 502 | 10/2/2020 | |
1.6.0 | 533 | 9/4/2020 | |
1.5.0 | 501 | 8/7/2020 | |
1.4.0 | 483 | 7/3/2020 | |
1.3.0 | 504 | 6/5/2020 | |
1.2.1 | 509 | 5/16/2020 | |
1.2.0 | 506 | 5/1/2020 | |
1.1.1 | 509 | 4/13/2020 | |
1.1.0 | 578 | 4/5/2020 | |
1.0.1 | 521 | 3/17/2020 | |
1.0.0 | 510 | 3/6/2020 | |
1.0.0-preview5 | 382 | 2/18/2020 |
Silk.NET May 2020 Update
- Update to Vulkan 1.2.139
- Update to OpenCL 3.0
- Add a new context abstraction
- Add extensions for using Silk.NET's Windowing API with Veldrid
- Add a new way of accessing OpenGL-specific and Vulkan-specific functions
- Add a helpful hint as to why your Vulkan functions are throwing EntryPointNotFoundExceptions.
- Add ExtensionName constants to all extension classes (useful for Vulkan)
- Add an option for waiting for events before proceeding to execute the render loop.
- Add a setter to the IsClosing property so you can cancel window closure
- Fix the incorrect DebugUtilsMessengerCallbackFunctionEXT signature
- Fix a bug where you couldn't catch GlfwExceptions on Linux and macOS
- Fix a bug where attempting to call Invoke on a window will result in a deadlock
- Fix a bug where VSync was always on regardless of the requested configuration
- Fix a bug where eventhough we fixed the previous VSync bug, we still weren't respecting initial vsync settings.
- Fix a bug where directly accessing scroll-wheel info would return bogus data
- Fix a bug where Render and Update are fired again after close
- Deprecated adaptive vsync
- Deprecated SilkManager
- Deprecated obsolete native methods that we weren't annotating as obsolete before
- Miscellaneous fixes and improvements