Silk.NET.EGL.Extensions.WL
1.2.1
Prefix Reserved
In 2.0 we made the decision to sunset our EGL bindings for now. We do intend to bring them back at a later date, but as of Silk.NET 2.0 they are unmaintained.
See the version list below for details.
dotnet add package Silk.NET.EGL.Extensions.WL --version 1.2.1
NuGet\Install-Package Silk.NET.EGL.Extensions.WL -Version 1.2.1
<PackageReference Include="Silk.NET.EGL.Extensions.WL" Version="1.2.1" />
paket add Silk.NET.EGL.Extensions.WL --version 1.2.1
#r "nuget: Silk.NET.EGL.Extensions.WL, 1.2.1"
// Install Silk.NET.EGL.Extensions.WL as a Cake Addin #addin nuget:?package=Silk.NET.EGL.Extensions.WL&version=1.2.1 // Install Silk.NET.EGL.Extensions.WL as a Cake Tool #tool nuget:?package=Silk.NET.EGL.Extensions.WL&version=1.2.1
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.2.1)
- Silk.NET.EGL (>= 1.2.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
1.9.0 | 492 | 12/4/2020 | |
1.8.0 | 474 | 11/6/2020 | |
1.7.0 | 438 | 10/2/2020 | |
1.6.0 | 478 | 9/4/2020 | |
1.5.0 | 472 | 8/7/2020 | |
1.4.0 | 449 | 7/3/2020 | |
1.3.0 | 437 | 6/5/2020 | |
1.2.1 | 466 | 5/16/2020 | |
1.2.0 | 464 | 5/1/2020 | |
1.1.1 | 484 | 4/13/2020 | |
1.1.0 | 525 | 4/5/2020 | |
1.0.1 | 473 | 3/17/2020 | |
1.0.0 | 466 | 3/6/2020 | |
1.0.0-preview5 | 316 | 2/18/2020 |
Silk.NET 1.2.1 Patch Update
- Updated to the latest OpenCL specification
- Updated to Vulkan 1.2.141
- Added a ContinueEvents method to force an event-driven game loop to continue
- Added support for IGLContext in GL instances (this was slated for 1.2.0, but left out for some reason)
- Moved GlfwLoader out of Silk.NET.Windowing.Desktop and into Silk.NET.GLFW