pax.uciChessEngine
0.6.2
dotnet add package pax.uciChessEngine --version 0.6.2
NuGet\Install-Package pax.uciChessEngine -Version 0.6.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="pax.uciChessEngine" Version="0.6.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add pax.uciChessEngine --version 0.6.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: pax.uciChessEngine, 0.6.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install pax.uciChessEngine as a Cake Addin #addin nuget:?package=pax.uciChessEngine&version=0.6.2 // Install pax.uciChessEngine as a Cake Tool #tool nuget:?package=pax.uciChessEngine&version=0.6.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Introduction
C# dotnet 6 Universal Chess Interface wrapper for interacting with chess engine processes.
Getting started
Prerequisites
dotnet 6
Installation
You can install it with the Package Manager in your IDE or alternatively using the command line:
dotnet add package pax.uciChessEngine
Usage
Sample Project pax.BlazorChess
Engine engine = new Engine("EngineName", @"path\to\engine\binary");
await engine.Start();
await engine.IsReady();
var options = await engine.GetOptions();
await engine.SetOption("Threads", 4);
await engine.SetOption("MultiPV", 4);
await engine.Send("ucinewgame");
await engine.Send("go");
await Task.Delay(2000);
await engine.Send("stop");
await engine.IsReady();
var info = engine.GetInfo();
for (int i = 0; i < info.PvInfos.Count; i++)
{
var pvInfo = info.PvInfos[i];
Evaluation eval = new Evaluation(pvInfo.Score, pvInfo.Mate, false);
Console.WriteLine($"pvInfo{i} - move: {pvInfo.Moves[0]}; eval: {eval}");
}
engine.Dispose();
Changelog
v0.6.0
Breaking changes! All engine-calls are now async
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0
- Microsoft.Extensions.Logging (>= 6.0.0)
- Microsoft.Extensions.Logging.Abstractions (>= 6.0.0)
- Microsoft.Extensions.Logging.Console (>= 6.0.0)
- pax.chess (>= 0.6.1)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.